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Swift Playgrounds: “The Absolute Best Way to Teach Everyone to Code”

June 29, 2016 by Code Conquest Leave a Comment

On stage at this year’s WWDC conference, Apple’s CEO Tim Cook said what we’ve all been thinking. “We believe code should be a required language in all schools.”

Children of all ages should be taught the basics of programming, at the least. But not just children, everyone should be introduced to coding. Our society has become more reliant on computers and modern technology. It makes sense to understand the language on which all software applications are built.

Apple clearly agrees.

Big Plans for Swift

When Apple introduced Swift in 2014, the goal was to offer a clean, and simpler alternative to Objective-C. More importantly, they wanted Swift and iOS development to be accessible for everyone.

“Swift is powerful but it’s also simple and approachable,” says Tim Cook.

Swift Playgrounds coding on an iPadAccessible it certainly is. Developers have created Over 100,000 apps with Swift, including Twitter, Uber, and Lyft.

Apple and Swift have also seen a lot of support from schools and classrooms, where teachers are trying educate their kids on programming. Keeping Cook’s promise, Apple recently announced a platform that will continue that trend.

Swift Playgrounds is an app, for the iPhone and iPad, that will teach children – and adults – how to code.

Introducing Swift Playgrounds

Apple demoed the new platform on stage at WWDC, showing how lessons in Playgrounds work.

Swift Playgrounds lesson on iPadOne of the demo lessons had users learning how to manipulate weight, gravity, and size using code. This was done during an emoji-stacking game. As players made changes to the code, it would change how the game behaved and operated.

There are lots of little interactive lessons like this to teach folks how to code in a fun, intuitive way. The idea is to spice up the experience, by making it a bit more interesting than just reading a textbook.

Plus, the Playgrounds interface takes full advantage of the mobile device features. For example, on the iPad, you can use multi-touch to organize and shift components. It’s more than just shifting visual components too, you gain access to a true drag-and-drop coding interface.

“Just tap, drag, or type text and numbers and then interact with what you’ve created.”

Playgrounds includes a custom keyboard that adds hotkeys for commonly-used functions and symbols. The virtual keyboard for Apple devices simplifies the entire coding process.

Of course, Playground creations can be exported to Xcode, the standard dev environment for iOS.

“Because Swift is so easy to learn, it has the potential to bring more people into coding.”

The good news is that Swift Playgrounds is available already to developers in a preview build. It will be available to everyone else (a public Beta) in July. The final release is set for the iPhone and iPad to coincide with the iOS 10 update, coming in fall 2016.

 

Learn Swift Now!

Swift Playgrounds may be a fun way to learn to code but don’t forget that we have a full tutorial available too!

Head on over to our tutorials section to learn how to get started with Swift.



Disclosure of Material Connection: Some of the links in the post above are “affiliate links.” This means if you click on the link and purchase the item, I will receive an affiliate commission. Regardless, I only recommend products or services I use personally and believe will add value to my readers.

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